paidinfull
Jun 22, 2009, @ 10:03 PM
HQ
Calgar - 265
Terminator Armor, Teleport Homer
TROOPS
5x Scouts - 125
Telion
10x Tactical Marines - 210
Power Fist, Meltagun, Lascannon
1x Razorback - 75
TL Assault Cannon
10x Tactical Marines - 210
Power Fist, Meltagun, Lascannon
1x Razorback - 75
TL Assault Cannon
FAST
1x Storm - 60
HVY Flamer
ELITES
5x Assault Terminators - 200
TH/SS
5x Assault Terminators - 200
TH/SS
10x Sternguard - 295
Power Fist, 4x Combi Melta
1x Rhino - 35
HEAVY
1x Redeemer - 250
Multi-Melta
5 Scoring units
51 Models
12 KP
So I've been running this list for awhile but I figured I would make some slight changes to it and swap the TL Lascannons for TL Assault Cannons.
A few notes:
Telion is great if you keep the unit cheap. Nothing really compares to being able to take out a power fist or an Exarch from a squad. I don't give them cloaks because I prefer to:
Go to Ground
Choose to Fallback
Auto-Rally
This has worked consistently for me.
The Storm is there for late game contesting and really does nothing but sits out of sight until an opportunity presents itself later. Another nice thing about it is I can sit in the Storm and shoot out of it if I have to move around.
The Redeemer, IMO, is the best mobile Raider variant. You are able to move 12" and fire either the TL AC or the MM for the same cost as the other variants. Since I am almost always moving 12" to get my Flame cannons in range and deliver my payload of Calgar + 5 Termies, it really is much better than the other 2.
The Sternguard pretty much die every game but they are very flexible tactics wise and help me deal with a lot of different lists.
The TL Assault Cannons should offer me more tactical flexibility than the TL Lascannon as I believe the numbers break down like so with rending.
20% vs 15% to get a pen on AV 14.
40% vs 30% to glance or Pen vs AV 14
40% vs 30%to get a pen on AV 13.
60% vs 45% to glance or Pen vs AV 13
I prefer the Razorback over rhinos as you will rarely need to move all 10 guys in an objective based game. This allows me to combat squad and keep 5 guys back for claiming objectives while throwing the PF+MG in the mobile razorback.
Calgar - 265
Terminator Armor, Teleport Homer
TROOPS
5x Scouts - 125
Telion
10x Tactical Marines - 210
Power Fist, Meltagun, Lascannon
1x Razorback - 75
TL Assault Cannon
10x Tactical Marines - 210
Power Fist, Meltagun, Lascannon
1x Razorback - 75
TL Assault Cannon
FAST
1x Storm - 60
HVY Flamer
ELITES
5x Assault Terminators - 200
TH/SS
5x Assault Terminators - 200
TH/SS
10x Sternguard - 295
Power Fist, 4x Combi Melta
1x Rhino - 35
HEAVY
1x Redeemer - 250
Multi-Melta
5 Scoring units
51 Models
12 KP
So I've been running this list for awhile but I figured I would make some slight changes to it and swap the TL Lascannons for TL Assault Cannons.
A few notes:
Telion is great if you keep the unit cheap. Nothing really compares to being able to take out a power fist or an Exarch from a squad. I don't give them cloaks because I prefer to:
Go to Ground
Choose to Fallback
Auto-Rally
This has worked consistently for me.
The Storm is there for late game contesting and really does nothing but sits out of sight until an opportunity presents itself later. Another nice thing about it is I can sit in the Storm and shoot out of it if I have to move around.
The Redeemer, IMO, is the best mobile Raider variant. You are able to move 12" and fire either the TL AC or the MM for the same cost as the other variants. Since I am almost always moving 12" to get my Flame cannons in range and deliver my payload of Calgar + 5 Termies, it really is much better than the other 2.
The Sternguard pretty much die every game but they are very flexible tactics wise and help me deal with a lot of different lists.
The TL Assault Cannons should offer me more tactical flexibility than the TL Lascannon as I believe the numbers break down like so with rending.
20% vs 15% to get a pen on AV 14.
40% vs 30% to glance or Pen vs AV 14
40% vs 30%to get a pen on AV 13.
60% vs 45% to glance or Pen vs AV 13
I prefer the Razorback over rhinos as you will rarely need to move all 10 guys in an objective based game. This allows me to combat squad and keep 5 guys back for claiming objectives while throwing the PF+MG in the mobile razorback.