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Weavern
Nov 6, 2004, @ 01:50 AM
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Maps

Valley of Khorne

• Critical Objectives have been moved to ensure each player has a point closer to their base. Center CO remains in same location.

Dead Man’s Crossing

• Removed cover from entrances to player's base from water.

Tainted Pair, Blood River

• 2 new 1v1 MP Maps

Mountain Trail, Tainted Place, Tainted Soul

• 3 new 2v2 MP Maps – Using the 2 1v1 maps as a base these maps provide variety on the same/similar terrain layouts.

Gameplay

F2 Tactic

• Squads that are being attacked by melee units now have their ranged weapon accuracy reduced to 1%. Modifier applies to all members of the squad being attacked, not just the members being hit.

Balance

Eldar

Seer Council

• Fixed Conceal ability so that it now only applies to individual members of the Seer Council.
• Reduced ranged attack.
• Increased power cost.

Farseer

• Fixed the Farseer health upgrade which was causing the Farseer’s health. regeneration rate to be decreased instead of increased.

Brightlance

• Introduced a 2 second setup time for the Brightlance.

Fire Prism

• Decreased how often Fire Prism’s can warp; they can now warp once every 90 seconds .

Ranger Squad

• Decreased reload time.
• Decreased attack power.
• Decreased morale damage.

Bonesinger

• Reduced attack by 25%.
• Reduced health regeneration rate by 50%.

Entanglement Ability

• Increased power cost from 20 to 60.
• Increased recharge rate from 120 seconds to 150.
• Increased research time from 45 seconds to 90 seconds.
• No longer works against Bloodthirster and Avatar.

Plasma Grenades

• Decreased number of grenades that were thrown; now only fires 1 at a time.
• Plasma grenade research is now reliant upon a Soul Shrine.

Bonesong Ability

• Temporarily been disabled due to exploit, will be re-enabled at a later date.

Ork

Slugga Boyz

• Big Shoota weapon, brought in line with Shoota Boyz’ Big Shoota.
• Slugga Boyz now benefit from the upgrade “More Choppy”.

Ork Boyz

• Slightly decreased Ork Boyz accuracy while moving.
• Decreased range at which Ork Boyz receive charge modifiers.

Space Marines

Assault Terminators

• Fixed a data error which caused Terminators to not benefit from health upgrades.

Chaos Marines

Chaos Sorcerer

• Chain of Torment spell now does 90 damage.

Taint Ability

• Now only heals in the 2nd tier but now applies to Chaos Commander units as well as infantry.

Frag Grenade

• Reduced frag grenades radius to 4 from 5.

Chaos Horrors

• Hit point upgrade now applies to Horrors.

Berserk Fury Ability

• Previously increased squad’s max weapon damage twice instead of buffing min and max damage independently. The result is pretty much the same but the variance is now reduced.

Crashes and Stability

• Fixed frequent crash in AI.
• Fixed frequent crash in loading saved games.
• Fixed bug in Korean build where in-game chat would not be displayed.
• Fixed bug in German and Korean builds where in-game options would not be set properly.
• Fixed bug that would cause unit statistic and ability modifiers to not be removed. properly. This addresses issues with broken Chaos units retaining negative accuracy, Big Mek Teleport ability not being removed, and a variety of other similar issues.
• Fixed name of post game states from Captured VO's to Captured CL's.
• Fixed refresh rate of "0" in Graphics Configuration tool.
• Fixed twitchy Repair bug.
• Fixed crash bug when selecting next research/add-on in mission 4 or 6 before the HQ is flown in.

Cheats

• Fixed multiplayer setup cheats option for multiplayer games. Cheats can now be enabled by whoever is setting up the game. Note that cheats cannot be enabled for Automatched games.
• Cheats are enabled in the single-player game, but are disabled by default.
• The cheats include:

• cheat_revealall - reveal all FOW
• cheat_killself - kill yourself
• cheat_power( n ) - give yourself "n" units of power
• cheat_requisition( n ) - give yourself "n" units of requisition

Art

• Fixed Aspiring Champion’s Power Fist upgrade.
• Fixed Cultist’s weapon upgrade.
• Fixed Eldar Grav Falcon so that it no long displays incorrect weapon in the Army Painter and icon.
• Fixed Killa Kan Rokkit upgrade.
• Fixed the Force Commander’s single player weapon during Bloodthirster sync kill
• Fixed Terminator flamer upgrade.
• Fixed Plasma Gun upgrade for the Imperial Guard.
• Fixed incorrect texture on the Raptor Aspiring Champion Power Fist.

### END OF RELEASE NOTES###

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As for the chaos accuracy bug and a number of other bugs they were adressed in this blanket fix "Fixed bug that would cause unit statistic and ability modifiers to not be removed. properly. This addresses issues with broken Chaos units retaining negative accuracy, Big Mek Teleport ability not being removed, and a variety of other similar issues." Discuss the changes and for all you eldar players yes complain complaina bout your super nerf, I will wait to see if they are still of any use before saying these changes are pointless.

The Dark Messenger
Nov 6, 2004, @ 02:11 AM
TY for the link :)

Or isn't there one yet?

Weavern
Nov 6, 2004, @ 02:13 AM
http://s87055070.onlinehome.us/file...110-English.exe

http://marz.org/dow/upgrade/DoW-110-English.exe

http://www.avault.com/pcrl/patches_...p?patch=dawnwar

http://www.fileshack.com/file.x?fid=5522

Links for english patch stolen from RB! for you lasy TLSC folk.

Mistress Crystal
Nov 6, 2004, @ 02:24 AM
"decreased ranger damage"

that cracks me up.

*cracks up*

laserflip
Nov 6, 2004, @ 03:11 AM
omg dude...they NERFED RANGERS! what the fucking hell did they nerf rangers for? they were completely worthless as it is! what were they thinking, thats ridiculous...god these people are dumb

Magus
Nov 6, 2004, @ 04:11 AM
They didnt nerf rangers if you actually look at the numbers, they buffed them. Same amount of physical DPS (though one could argue that frontloading the damage is better, this also results in overkill), slightly better morale DPS. Still, pretty insufficent if you ask me...

ilia
Nov 6, 2004, @ 11:46 AM
Im dling it now.. At first i was.. "omfg wtf? Rangers got nerfed??!!!". That was until I read your post, Magus ;)

new 2 vs 2 maps are nice. The original onces besides Saint's, sucked afaik. Some new 4 vs 4 and 3 vs 3 maps would be cool too. Hopefully an editor will come soon.

Oh, almost forgot.

"omg w00t!! patch1!!11" :D

FluxX
Nov 6, 2004, @ 05:01 PM
They buffed rangers by aout 5% :whoopiedydoo!:

And 1 hour to download the patch!?! Thats stupid!

Erik_Firewolf
Nov 6, 2004, @ 05:26 PM
And old playbacks no longer work.

Bentusi
Nov 6, 2004, @ 05:29 PM
really? shiat

MVB
Nov 6, 2004, @ 05:34 PM
WTF Old playbacks no longer work?

What the fuckedy fuck.

FuriousX
Nov 6, 2004, @ 05:54 PM
nooooooo all my playbacks are gone GONE !

Weavern
Nov 6, 2004, @ 06:04 PM
In modders we trust to come up with an application that allows us to watch old replays... or hope that RDN tosses something our way for that.

Psy
Nov 7, 2004, @ 09:59 AM
lol prax you are delusional :P

anyway relic or was it the thq dude - said old replays = no possible. its on relic forums

Erik_Firewolf
Nov 7, 2004, @ 01:27 PM
*shakes his first*

Delta
Nov 7, 2004, @ 01:45 PM
lol sucks 4 the 1 hour dl..... took me bout 5 mins :banana: <----- HAIL THE BANANA :hail:

FluxX
Nov 7, 2004, @ 05:27 PM
IT WILL NOT INSTALL!

Check over the Relic forums. Loads of people are having the problem.

It will not install the patch. (I have the Bittorrent version now, but the first try was the in game patcher.)

It stops for about 5 mins on 90% where it tries to patch the sound.sga and then freezes my whole pc eventually! :(

MVB
Nov 7, 2004, @ 06:08 PM
FLUX OMG

I let it sit, and it took a while, but it DID update. Freaking goddamned impatient; it took like 5-10 minutes. Just let it sit, ffs.

Goddamn people are impatient.

FluxX
Nov 7, 2004, @ 09:31 PM
Impatient? My PC won't move for 5/10 mins, and I impatient?

For your information, I said FREEZE. Thats no mouse movement or alt-ctr-del.

A complete freeze is differnt from getting stuck...

ilia
Nov 7, 2004, @ 09:42 PM
Make sure that your HD is defragged, and that you got enough HD space.

Works for most ppl.

FluxX
Nov 7, 2004, @ 10:16 PM
:rolleyes:

Defragged last week, have 12gb of space (some people had 200gb free!!!!).

It finally installed, I thought "what have I got to loose" and left it to see if it would work through the freeze. It did, 45 minuets later.

Its jst the first time I have had a patch take longer than the game to install (and that includes the multitudes of addons you get with UT/UT2004).

It did completely freeze out my pc, but thankfully it continued on. I don't know what Relic is using to patch the game, but they should definatly change to another program.

Morpheus
Nov 8, 2004, @ 03:56 AM
Yes, it took me like 8 mins to install the patch - I thought something was wrong.

And if anyone has luas extracted from sga files, delete them before installing the patch, otherwise it won't work. I spend more than an hour trying to figure out why I was getting dropped from every single game after I installed the patch.

FluxX
Nov 8, 2004, @ 07:44 PM
Lol, you thought 8 mins was long :ROTFL: