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Scorpion
May 30, 2007, @ 04:38 PM
Ship battles aren’t just spawn camps. Our AI personalities and dynamic goals ensure that no two battles are alike. Unexpected reinforcements, nighttime stealth missions, and secondary objectives mean you get gameplay as intricate as any handcrafted single-player game level.


quote^^


ok, take a look

http://www.burningsea.com/pages/page.php?pageKey=home

yeh i thought so.

thoughts?

Scorpion
May 31, 2007, @ 04:05 PM
i reccomend that anyone interested apllies for the beta testing asap becuause they are about to expand it at the end of this month...